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Persuade People To Buy A Computer Game (9-13 years)

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Creative writing, English, Literacy, Writing, Writing Prompts

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By Guinea Pig Education,
Persuade People To Buy A Computer Game (9-13 years)

An essential series of themed prompts to help children aged 9-12 years to practise their creative writing skills. The packs include an outline to help the child plan his or her own story, article, letter or play script and examples to build on, using harder more challenging vocabulary to stretch more able pupils.

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ABOUT THE AUTHOR

Guinea Pig Education,

 Guinea Pig Education is an educational publisher of work books and resources for use at primary and secondary levels. We offer a NEW, fresh and exciting approach to learning, which parents, teachers and even kids trust and which has proved highly successful over the years.

Guinea Pig books set out to re-educate young learners that reading and writing are not dull, but rather REWARDING and SATISFYING.

 

 

 

 
 
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    Persuade People To Buy A Computer Game (Essential Writing Practice) (9-13 years)

    Write a persuasive advert to convince someone to buy a computer game. Prompts and examples of persuasive vocabulary are given to inspire the child to write.

    An essential series of themed prompts to help children aged 9-12 years to practise their creative writing skills. The packs include an outline to help the child plan his or her own story, article, letter or play script and examples to build on, using harder more challenging vocabulary to stretch more able pupils.

    6 pages

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    ABOUT

    The Wheel is an educational networking and resource marketplace that connects educators and students with knowledge, resources and tools to excel. Either digital or physical, each product is created to assist educators or students researching or preparing for a specific subject matter. The Wheel was founded by Michael de Main, a NSW Secondary Teacher.

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    THE WHEEL, 2017